Friday, March 3, 2017

Mirrors

Tribunal

Positive Bond with Tribunal
Interdimensional Travel Pass
Invited to Compete in Tournaments And Battle Pushing Heroes for Prizes
Your overall objective is to save the Crystal Dimension
You cannot push for powers without the Tribunal's permission.

Push Or Nothing

Negative Bond with the Tribunal
Has the possibility of being hunted by the tribunal and even other heroes for pushing.
You are allowed to push for powers, but everyday you do there is a chance that the Tribunal takes notice and strikes.
Your overall objective is to protect the city of Springdale at any cost.


No Pushing, Collect Gadgets and Random Powers

You refuse to push.
You utilize gadgets, random powers gained by consuming golden apples and battling mimics.
Your overall objective is to have fun without worries.
You wish to enjoy the powers you have, and live life without worrying about the Tribunal or villains.

Undercover In The Tribunal
Positive bond with the Tribunal
Positive bond with Spy Core
Your overall objective is to eventually destroy the Tribunal from within.
You have a transporter that can send heroes you battle in tournaments to another dimension where they cannot be sensed by the tribunal.
Interdimensional Travel Pass
Invited to Compete in Tournaments And Battle Pushing Heroes for Prizes
If you push, you will blow your cover with the Tribunal and be ejected from Spy Core because you lost your cover.


Magick User
You start in the domed city of Wellsprung, instead of in Springdale.
You have access to certain colored magick abilities.
You lack the ability to push.
You start with one medieval weapon of your choice (at world master's discretion)
You do not start with abilities.
Your overall objective is to protect the Wellspring from entities that would dare upset the balance of magick.


Super Operative
Positive Bond With Spy Core
Interdimensional Travel Pass
Your character has no powers and lacks the ability to push.
Your character starts with one gadget of their choosing that has a 0 and 1 ability.
Your overall objective is to help Spy Core complete missions across different dimensions, stopping threats even heroes wouldn't dream of facing while staying covert and professional.

Ninja
Positive Bond With White Fox or Black Wolves
Negative Bond With White Fox or Black Wolves
Your hero friend has an Interdimensional Travel Pass, but you don't.
Choose whether or not you want to be a ninja of the White Fox or ninja of the Black Wolves.
You are gifted with a subspace communicator from a hero who you are staying with at their apartment.
You are from an alternate Earth dimension where there is an ongoing war between the White Fox and Black Wolves for control over the Earth.
You are unable to push, as you do not have a crystal socket.
You get one non-powered ninja weapon and one power scroll.
Your power scroll is a 0 power, but it has to be activated by dripping your fresh blood onto the scroll.
Your goal is to find more power, so that you can help to end the war that has been raging across your world.


Magick In This World

Well Spring
Source of all magick in the world
Located in the domed city of Wellsprung.

Types of Magick
Gold: Can be manipulated into constructs. Cannot be used for bad.

Blue: Energy of Bliss and Peace. Can be used to enchant items with blissful energy, for the purpose of peace.

Red: Evil demonic, dragon energy. Can be used to enchant items with demonic energy. Can not be used for good.

Black: Trickery, can understand other energies and magick. Giant form, allows you to form into a massive ethereal form that is intangible.

Services Available In Game

Tri-Armor Battle Arena
$16 entry fee
$32 prize
Battle against another hero wielding Tri-Armor. Tri-Armor can only be used and worn in the battle arena. Tri-Armor can only affect and be affected by Tri-Armor. Each hero can choose three level 1 abilities for their Tri-Armor. Tri-Armor has 20hp. When your armor is destroyed, you loose.

Dimension Pets
Pets: $8-$14
Question Consultation: $2
Purchase pets with various super powers from other dimensions.

Dimension Pet Battle Arena
Must own a Dimension Pet.
Using a special mind-control helmet, you control your dimension pet in battles against others.
Winning these tournaments allows for one to win a free random dimension pet.

Gordon Baby Battle Arena
Win Interdimensional prizes by battling mind controlled super powered babies.
You must have an interdimensional child in order to compete.

Rex Reptor
Will act as a rival for any interested party, providing a deck of dimensional power cards to new players, and teaching them how to play.

Frog King
Holds interdimensional death races for those who have vehicles equipped with interdimensional technology. Winning these races grants access to new interdimensional equipment and weaponry for their vehicle.

TP Turner (Sentient Roll of Toilet Paper)
Turn yourself into a household inanimate object, that can do anything you can currently do.
$4 for small things
$6 for larger things

Interdimensional Vehicle Dealer (Available via Plane White (NPC Hero))
Protective Vehicle Shield (Allows for interdimensional travel and prevents wear and tear) $30
Interdimensional Engine (Allows vehicles to travel into other dimensions) $21
Hover Adjustments $15

Cat Vestia (Robo-Duplicate Dealer)
For insanely low prices, he sells robotic duplicates of heroes. These duplicates have all of a human's normal capabilities and no powers. These duplicates can only do everyday activities and routines.

Tuesday, February 28, 2017

TCG

Starting TCG Abilities

1 - Switch (Switch the card you drew, for the next card in your deck)
2 - See Next Draw (See your next draw before your next turn)
3 - Instant Field Play (Play a field spell from your deck to the field)

4 - Choose Your Next Draw (If you pass a check, draw whatever card you want from your deck for the draw)

Red Dragon Grand Master Deck

Red Dragon ND (L/H) - 
Red Dragon ND - 
Subspace Barrier (Remove Spell Zone)- 
Left Nut (Equip)- 
Gone a Nutta (Sacrifice a nut equip, destroy a spell card on the field)- 
Panty Raid (Spells) - 
Panty Raid (Take one spell from opponent and play it in your spell field) - 
Red Dragon ND - 
Felatio (+Mouth = Fusion) - 
Mouth (+Felatio = Fusion)- 
Reclaimed Virgnity (Sacrifice 3 cards from hand, destroy one monster)-

The Taker Deck

Dimension Dragon (Requires Dimension Hole to Summon)-
Dimension Hole (Allows for the Play of Dimension Cards)-
Psychic Third Nut (See your opponent's next draw) -
Felatio -
Mouth -
Self Sacrifice (Take damage, destroy a monster on the field) -
Self Sacrifice -
Gone a Nutta -
Burning Rash (Destroy an equip or monster, to destroy a field spell) -
Reclaim Virginity -
Subspace Barrier -

Thursday, February 9, 2017

Announcement From Jarrod's Son: Quip

Power Crystals

After damage was sustained to the Crystal dimension, all powers (Level 0-1) have now formed into crystals.

These crystals can only be used by the individual who formed them.

Each individual now has a crystal socket, by inserting a crystal into their crystal socket they can activate said crystal's abilities.

This means individuals can now only use one ability at a time.

Crystals can only be created via pushing when one's crystal socket is open.

Crystals cannot be destroyed, but they can be banished back to the crystal dimension.

If the Crystal dimesnion itself were to be destroyed, all Power Crystals would cease to exist.

Power Crystals that are Level 0 weigh 10 lbs.

Power Crystals that are Level 1 weigh 5 lbs.

Starting player's bags can hold up to 20 lbs of Power Crystals.

Someone must have the power of Interdimensional Bond or the Crystal Dimension will be destroyed.

Interdimensional Power-Armor

Every dimension now has a power armor depository. Power Armor and its wielder are immune to the effects of Power Crystals.

Each dimension has its own special power armor, with its own set of Power Armor abilities.

Power Armor can only be made at power armor depositories and only one depository can exist in each dimension.

A suit of Power Armor cost $5000.

Tuesday, February 7, 2017

Immortal Clone Character Sheet

Name: Immortal Clone

Health: 25
Power:

    • Level 0:
      • Can resist death, and regain one health.
      • Can clone self at the cost of one health.
    • Level 1:
      • Can resist death, and regain 1d20 health.
    • Level 2:
      • Cannot resist death and regenerate back to starting health.
      • Cannot resist being sent into another dimension against their will.

Vile Blast Character Sheet

Name:

Health: 7
Power:

    • Level 0:
      • Can fire a damaging energy blast at a single opponent.
      • Can move faster than a human can perceive without advanced imaging technology or some form of power that increases their ability to perceive moving objects.
    • Level 1:
      • Can fire a damaging energy blast that will follow a single opponent until it collides with something solid.
      • Flight at will (can fly at will for the rest of the session after a single successful activation)
    • Level 2:
      • Cannot fire a single damaging energy blast that targets multiple opponents. 
      • Cannot summon foot soldiers made of energy.
BPs: